APS Detailer, Blocks, and Hatches
.
Architectural Production Software 2005


APS Detailer, Blocks, and Hatches
     $99

The APS Detailer, Blocks, and Hatches package contains tools to quickly and accurately draw details and sections and includes things like our block library system, hatch palettes, and layer control system that also help with most other types of drawings. This package includes hundreds of blocks and dozens of hatch patterns and is fully customizable so that you may incorporate your existing blocks and hatches.

Contents                                                      

 

 

Commands Included in "APS Detailer, Blocks, and Hatches"

Detailer Cmds

DETAILER
ACTILE
ANGSEC
BATTS
BOLTS
BRICK
CCHAN
CMU
DIMLUMB
DRJAMB
EIFS
FURCHAN
GLULAM
GYPBD
IJOIST
LVLBEAM
MTLDECK
MTLHANG
NAIL
PARTBD
PLYWD
RIGINS
RNDTUBE
SCREW
SCREWC
SOUNDBD
SQRTUBE
STLSTUD
TGDECK
WDFLNG

System Var Settings

RESET 

Utility Commands

MENUBUILDER
SHORTCUTS
CMDNAMES
SCREENCLEAN

Block Library

Architectural Symbols
PLANBLKS
ELEVBLKS

Electrical Symbols

220OUT
ALARM
BATHFAN
CHIME
CIRCUIT
ELECPANEL
ELECSYM
EXIT
HEATDETECT
JBOX
MOTOR
NETWORK
OUTLET
OUTLETF
PBUTTON
PHONE
SMOKEDETECT
SPEAKER
SPECIAL
SWITCH
SWOUTLET
TSTAT
TVSYM

Hatch Palettes

DETLHATCH
PLANHATCH
ELEVHATCH
HATCHREL

Dimension Var Settings

DIMSET 

 

Lighting Symbols

1X2FLUOR
1X4FLUOR
2X2FLUOR
2X4FLUOR
LITSTD
RLIGHT
SCONCE
WALLIGHT

Mechanical Symbols

FAVENT
HOSEBIB
MECHFAG
MECHRAG
RETURNAIR
WALLVENT
 

Layer Commands

APS Layer Control System
CHLAYR 
CPY2FLR
CPY2LAYR
EXP2LAYR
FZLYR
LAYRISO
LAYRLOCK
LAYROFF
LAYRON
LAYRSET
LAYRUNLOCK
NEWSCHEME
OF2LAYR
RGNLAYR
SCHEME2FILE
SCHEMEDIT
VPFL
XRFL

Configure APS

APS-CONFIG 

                                                                                                          

 

Overview of Commands

Detailer Commands
The detailer commands are a collection of commands that are grouped together to make a system that allows you to create materials quickly. Each material allows you to create common sizes and types where applicable.


Main detailer dialog.

Many of the materials also allow you to select one of several methods for inserting it so you can insert it exactly where it needs to go. No more having to insert the material or block and then move it to where it should go.

Most of the materials have a variety of sizes and types for you to choose from so your details are more accurate. Some of the dialogs from various materials are shown below to give you an idea of the variety of choices. For more information on any of the material commands select the material from the main detailer dialog or from the list of commands above.

Rigid Insulation

 

Various Steel shapes...

 

 

 

 

 

 

Metal Framing Anchors...

 

Concrete Masonry Unit Block...

Screws...

Dimensional Lumber...

And so on... There are many materials to choose from. Select the command names listed above to see more information on any or all of the materials.

                                                                                                          

 

Block Library System

The block library system allows you quick access to both blocks and commands. The block library system is divided into two sections: PLANBLKS and ELEVBLKS.

 
Images greatly reduced in size to limit load time as much as possible.

Plan Block Library - Main Menu                        Elevation Block Library - Main Menu

These fully customizable block libraries come stocked with the basics to get you started (approx. 350 blocks). These expandable libraries can easily grow to accommodate adding your existing block library but are not limited to just inserting blocks. Each menu consists of 40 cells that can each be configured to do one of the following actions:

Each of these actions (except "do nothing") can be customized to fit your needs. Select an action above to see more on set-up and configuration.

                                                                                                          

 

Hatch Palettes

There are (3) hatch palettes: one for details and sections, one for elevations, and one for plans (shown below). Each allows you to set up a standard set of 40 hatch patterns and you are able to predefine each pattern's properties so the trial and error of hatching is eliminated.

The dialog above shows the hatches that the "Plan Hatches" palette comes configured with out of the box. We also have included over 80 hatch patterns that are not typically a part of everyone's library but that we've found quite helpful. An example is our four shake hatches. Why four? Because as you can see above they are the same width but the height is different so you can show different roof pitches on the same elevation and have it look right. There are also some of the more common hatches like our stone and wood hatches as well as some less common material hatches like straw and stone in section.

Each of the 40 hatches selected for use in each palette can have several properties edited to speed insertion. When you press "Customize" and then select one of the hatch patterns in a palette you will see the following:

For each of the 40 hatches for each palette you may configure:
Hatch pattern
Hatch relative to a selected base point
Great when doing brick hatches etc.
Prompt for scale/rotation prior to hatching Some hatches should always be the same scale time after time, others may need to change scale/rotation
Default/Preset rotation and Default/Preset scale factor Depending on what is checked above this sets either the Default rotation/scale that can be changed prior to hatching or sets the Preset rotation/scale that will be used every time.
Adjust hatch scale w/ drawing scale Once you have figured out the perfect scale factor for a specific hatch pattern you can have the hatch scale factor adjust with the scale of the drawing so it will always be perfect no matter what drawing you are in.
Hatch color/Lineweight This is usually set to "Bylayer" but dot hatches and some others often need to be a heavier or lighter than the standard "Bylayer" color/lineweight so you may set that here so you save a step not having to change it after the fact.

                                                                                                          

 

Layer Control System

Each office has its own idea of how layers should be used when drafting. We’ve seen quite a range: from using a single layer for everything, to creating dozens of complex layer schemes with hundreds of layers in each scheme. No matter what level of control you typically use we’ve got you covered. In the APS system we have three levels of layer control:

The first is for those who don’t want to deal with layers at all. Known as “No layer control” this method simply creates all new objects on the current layer.

The second is for those who use just a few layers and want to keep it as simple as possible. This method is known as “Direct layer assignment” and it allows you to assign a single layer name to each layer type or command.

The third method is for those who want a powerful, dynamic, and easy way to handle their layers. Known as “Layer scheme control” it allows you to have an extremely high level of control over your layers while keeping things fast and simple. We’ll show you just a few of its features here:
 

• Your layers can be configured to show either in a pull-down (shown at left) or on the screen menu (shown at right) so that when prompted for layer name(s) you may select the name(s) from either of these lists (among the several ways to select layer names). Never type a layer name again!

• When no command is active, clicking on a layer name will make that layer current and (if configured) will start the line command.

• You may create as many layer schemes as you like and changing from one layer scheme to another is a simple click. Layer schemes are organized into scheme files. Each scheme file may have up to 16 layer schemes in it and each layer scheme may have up to 200 layers in it. While having this many layers may seem crazy to most, this system allows quick access to all of your layers so even ridiculous numbers of layers become manageable.

• Layer schemes are fully customizable and are managed right from within AutoCAD® using our layer scheme manager.

• All the APS commands automatically “know” on which layers to draw/insert new objects. You will never have to worry about layers again. The layers used depend on which layer scheme is current so things like stacking multiple floors in a single file become quick and easy. When using the first floor scheme new objects will be drawn/inserted on the “first floor” layers, when using the second floor scheme new objects will go on the “second floor” layers, and so on.

• Layers are automatically created either on an "as needed" basis or all at once when you change schemes. You will never have to create a layer again.

• The layer schemes work with XREFerenced files and their layers.

See Using the screen menu with layer schemes or Using the pull-downs with layer schemes for more information.
 

Changing Layer Schemes
The “layer schemes” layer control method allows you to  change from one layer scheme to another in a single click. Here is an example where a framing plan, floor plan, electrical/mechanical plan and a roof framing plan are all drawn in the same file. When you select a layer scheme as shown from the pull-down (at left) or from the screen menu (shown at right) all the layers are turned off and only the layers for the scheme selected are turned on. One click changes from drawing type to drawing type. Layers can be shared in your schemes so a change on layers in one scheme will show in any other scheme that share those layers. An example would be if the walls changed in the floor plan, the change would also show up in all the other schemes that

show your walls. The color, linetype, and lineweight can even change for layers common to more than one scheme; the walls can be shown one color/linetype/lineweight in the floor plan, another in the electrical-mechanical plan, and still another in the roof framing plan.

        
A single click changes from drawing type to drawing type within a single drawing file, stacking plans becomes a snap and you don't have to use XREF's unless you want to.
 

                                                                                                          

 

CAD solutions from the trenches

We have invested over 10 years in the development and testing of this software and we know that it can GREATLY improve the speed and accuracy of your production drafting. 

How can we be sure? The software developers and programmers here at KLH Software, Inc. all have a minimum of 8 years working full time drafting in either an architectural or residential design firm and must also do some production drafting on a regular basis. This keeps us firmly rooted in what the needs are in the production drafting environment. There is no "this sounds like it might be helpful" spoken here. All our commands and systems are designed and tested by people who actually use them. This insures that while our commands are feature rich, they don't get bogged down with too many "options" that get in the way of getting the job done quickly and efficiently.

We feel that it is the way our commands work together that makes our software what it is, each command complementing the other in a complete drafting system designed to get the job done quickly and accurately.

--Spend your time worrying about what you are drawing, not how you are drawing it--

Taking CAD to the Next Level

We only want satisfied customers! If you don't like our software for ANY reason, we'll either fix it to your satisfaction or give you your money back!

See here for details

                                                                                                          


© Copyright 2005 KLH Software, Inc. All rights reserved. Reproduction or copying of content or images is prohibited.
Legal Notices and Trademarks | Privacy Policy | Contact KLH Software
Autodesk, AutoCAD, AutoCAD Architectural Desktop, AutoLISP, and Visual LISP are either registered trademarks or trademarks of Autodesk, Inc., in the USA and/or other countries. All other brand names, product names, or trademarks belong to their respective holders.