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Keyboard shortcut: none
Toolbar button: none
Compatible with AutoCAD Versions:
13, 14, 2000, 2000i, 2002, 2004, 2005, 2006, 2007, 2008
This command creates and inserts bipass door elevation blocks.
User configurable options:
See Door Elevations in the Elevation Cmds section of the APS Configuration Utility.
Layers:
The layer type for this command can be changed in the Assigning Layer Types to Commands portion of the Layer Control section of the APS-CONFIG command.
Known limitations:
None reported. If there is something this command will not do that you think it should please let us know.
Alternate uses:
None reported. If you have an alternate use for this command submit it here.
Command: BPDOORELV
The following dialog appears:
The
button brings you to this web page for help during the command (without canceling)
Select the size you want. You may either use the preset size buttons or enter a custom size in the boxes above.
The following dialog appears:
Most bipass doors are interior doors, so "Interior" is checked. The difference between exterior and interior doors is simply whether or not the trim is drawn below finished floor. Trim can be drawn below finished floor so that the trim will be drawn down to the bottom of the exterior siding. (The distance that the trim goes below the finished floor is set in the Door Elevations portion of the APS Configuration Utility). Interior doors will not have trim below the finished floor.
Select the door style by clicking on the appropriate style in the image.
Insertion point:
Select the insertion point for the door. The insertion base point for the door is the bottom left corner of the door (not the trim or frame). The intersection snap is added to your running object snaps if not already being used.
Rotation angle <0.0000>:
Select or enter the rotation angle for the door. The default is 0.0 so you usually can just press <Enter> or <Space>.
--the door is inserted--
BFDOORELV Command to create and insert blocks of bifold door elevations.
CWINDELV Command to draw commercial window elevations.
DBLDOORELV Command to create and insert blocks of double door elevations.
DPKDOORELV Command to create and insert blocks of double pocket door elevations.
OHDOORELV Command to create and insert blocks of overhead door elevations.
PATDOORELV Command to create and insert blocks of patio door elevations.
RWINDELV Command to create and insert blocks of residential window elevations.
SGDOORELV Command to create and insert blocks of sliding glass door elevations.
SGLDOORELV Command to create and insert blocks of single door elevations.
SPKDOORELV Command to create and insert blocks of single pocket door elevations.
WGRID Command that will add/remove grids in the glass of a door or window.
EXP2LAYR Command to explode blocks and have all the entities in the block changed to the layer that the block was on. While there are drawbacks to exploding the blocks (the WGRID command above will no longer work) there are times when the doors and/or windows must be modified. This command will allow you to explode the block without all of the door and window objects going to the "0" layer.
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