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Compatible with AutoCAD Versions:
2000, 2000i, 2002, 2004, 2005, 2006, 2007, 2008, 2009, 2010DOUBLE POCKET DOOR ELEVATIONS
This command creates and inserts double pocket door elevation blocks.
User configurable options:
- Whether to insert grids in doors w/ glass & grid style to use
- Color & lineweight for inside frame
- Color & lineweight for outside frame
- Color & lineweight for raised panels
- Color & lineweight for trim lines
- Whether to draw trim lines
- Thickness for trim lines
- Door frame thickness
- Distance to raised panels
See Door Elevations in the
Elevation Cmds section of the
APS-CONFIG command.
Layers:
Known limitations:
Alternate uses:
SAMPLE DPKDOORELV COMMAND SYNTAX:
Command: DPKDOORELV
The following dialog appears:

The button
brings you to this web page for help during the command (without canceling)
Select the size you want. You may either use the preset
door size buttons in the center or enter a custom size in the boxes above.
The following dialog appears:

The button
brings you to this web page for help during the command (without canceling)
Verify that the type of door selected at the top is the type that you are
drawing. Pocket doors are usually interior doors so "Interior" is checked. The difference between exterior and interior doors is simply whether or not
the trim is drawn below finished floor. Trim can be drawn below finished floor
so that the trim will be drawn down to the bottom of the siding. (The distance
that the trim goes below the finished floor is set in the Door Elevations
portion of the APS-CONFIG
command). Interior doors will not have trim below the finished
floor.
Click on the image of the door style you would like from the choices.

Insertion point:
Select the insertion point for the door. The insertion base point for the
door is the bottom left corner of the door (not the frame or trim). The intersection snap is added to your running object snaps if not already
being used.

Rotation angle <0.0000>:
Select or enter the rotation angle for the door. The default is 0.0 so
you usually can just press <Enter> or <Space>.

--the door is inserted--
Related Commands
BFDOORELV Command to create and
insert blocks of bifold door elevations.
BPDOORELV Command to create and
insert blocks of bipass door elevations.
CWINDELV Command to draw commercial
window elevations.
DBLDOORELV Command to create and
insert blocks of double door elevations.
OHDOORELV Command to create and
insert blocks of overhead door elevations.
PATDOORELV Command to create and
insert blocks of patio door elevations.
RWINDELV Command to create and insert
blocks of residential window elevations.
SGDOORELV Command to create and
insert blocks of sliding glass door elevations.
SGLDOORELV Command to create and
insert blocks of single door elevations.
SPKDOORELV Command to create and
insert blocks of single pocket door elevations.
WGRID Command that will add/remove grids in
the glass of a door or window.
EXP2LAYR
Command to explode blocks and have all the entities in the block changed to the
layer that the block was on. While there are drawbacks to exploding the blocks
(the WGRID command above will no longer work) there are times when the doors
and/or windows must be modified. This command will allow you to explode the
block without all of the door and window objects going to the "0"
layer.
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