Keyboard shortcut: none
Toolbar button:

Compatible with AutoCAD Versions:
2000, 2000i, 2002, 2004, 2005, 2006, 2007, 2008, 2009, 2010RESIDENTIAL WINDOW ELEVATIONS
This command creates and inserts residential window elevation blocks.
User configurable options:
- Whether to insert windows with grids & grid style to use
- Default head height
- Frame thickness
- Glazing line thickness
- Whether to draw trim
- Trim thickness
- Color and lineweight for inside frame
- Color and lineweight for outside frame
- Color and lineweight for grids & glass lines
- Color and lineweight for trim lines
See Window Elevations in the
Elevation Cmds section of the
APS-CONFIG command.
Layers:
Known limitations:
Alternate uses:
SAMPLE RWINDELV COMMAND SYNTAX:
Command: RWINDELV
The following dialog appears:

The button
brings you to this web page for help during the command (without canceling)
Select the window type and size you want. You may either use the preset
size buttons or enter a custom size in the boxes above.

Insertion point:
Select the insertion point for the window. The insertion base point for the
windows is the top left corner of the window frame (not the trim). The intersection snap is added to your running object snaps if not already
being used.

Rotation angle <0.0000>:
Select or enter the rotation angle for the window. The default is 0.0 so
you usually can just press <Enter> or <Space>.

--the window is inserted--
Related Commands
BFDOORELV Command to create and
insert blocks of bifold door elevations.
BPDOORELV Command to create and
insert blocks of bipass door elevations.
CWINDELV Command to draw commercial
window elevations.
DBLDOORELV Command to create and
insert blocks of double door elevations.
DPKDOORELV Command to create and
insert blocks of double pocket door elevations.
OHDOORELV Command to create and
insert blocks of overhead door elevations.
PATDOORELV Command to create and
insert blocks of patio door elevations.
SGDOORELV Command to create and
insert blocks of sliding glass door elevations.
SGLDOORELV Command to create and
insert blocks of single door elevations.
SPKDOORELV Command to create and
insert blocks of single pocket door elevations.
WGRID Command that will add/remove grids in
the glass of a door or window.
EXP2LAYR
Command to explode blocks and have all the entities in the block changed to the
layer that the block was on. While there are drawbacks to exploding the blocks
(the WGRID command above will no longer work) there are times when the doors
and/or windows must be modified. This command will allow you to explode the
block without all of the door and window objects going to the "0"
layer.
 |