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Compatible with AutoCAD Versions:
2000, 2000i, 2002, 2004, 2005, 2006, 2007, 2008, 2009, 2010SLIDING GLASS DOOR ELEVATIONS
This command creates and inserts sliding glass door elevation blocks.
User configurable options:
- Whether to insert windows with grids & grid style to use
- Frame thickness
- Door distance to glass (top & sides)
- Door distance to glass (bottom)
- Glazing line thickness
- Whether to draw trim
- Trim thickness
- Distance to extend trim below finished floor
See Window Elevations in the
Elevation Cmds section of the
APS
Configuration Utility.
Layers:
Known limitations:
Alternate uses:
SAMPLE SGDOORELV COMMAND SYNTAX:
Command: SGDOORELV
The following dialog appears:

The button
brings you to this web page for help during the command (without canceling)
Select the size you want. You may either use the preset
door size buttons or enter a custom size in the boxes above.

Insertion point:
Select the insertion point for the door. The insertion base point for the
door is the bottom left corner of the door (not the frame or trim). The intersection snap is added to your running object snaps if not already
being used.

Rotation angle <0.0000>:
Select or enter the rotation angle for the door. The default is 0.0 so
you usually can just press <Enter> or <Space>.

--the door is inserted--
Related Commands
BFDOORELV Command to create and
insert blocks of bifold door elevations.
BPDOORELV Command to create and
insert blocks of bipass door elevations.
CWINDELV Command to draw commercial
window elevations.
DBLDOORELV Command to create and
insert blocks of double door elevations.
DPKDOORELV Command to create and
insert blocks of double pocket door elevations.
OHDOORELV Command to create and
insert blocks of overhead door elevations.
PATDOORELV Command to create and
insert blocks of patio door elevations.
RWINDELV Command to create and insert
blocks of residential window elevations.
SGLDOORELV Command to create and
insert blocks of single door elevations.
SPKDOORELV Command to create and
insert blocks of single pocket door elevations.
WGRID Command that will add/remove grids in
the glass of a door or window.
EXP2LAYR
Command to explode blocks and have all the entities in the block changed to the
layer that the block was on. While there are drawbacks to exploding the blocks
(the WGRID command above will no longer work) there are times when the doors
and/or windows must be modified. This command will allow you to explode the
block without all of the door and window objects going to the "0"
layer.
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